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Rotation behaviour
joaogarin
June 2016
in
Engine development
Hello,
I am doing an object transform and rotating an object in the x axis by 45. It runs fine the first two times but after that its gets all messy..
Any idea why that is and what's a good way to rotate an axis only?
Best regards
Comments
joaogarin
June 2016
Here is a video of what happens.
joaogarin
June 2016
My rotation is just
Rotate : By
x : -45
y : 0
z : 0
ChrisIceBox
June 2016
edited June 2016
The relative rotation feature has always been quite screwy. If the Euler rotation? option makes no difference, I would recommend switching to use Animations instead if you can.
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