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Rotation behaviour


I am doing an object transform and rotating an object in the x axis by 45. It runs fine the first two times but after that its gets all messy..

Any idea why that is and what's a good way to rotate an axis only?

Best regards


  • Here is a video of what happens.

  • My rotation is just  

    Rotate : By 

    x : -45
    y : 0
    z : 0
  • edited June 2016
    The relative rotation feature has always been quite screwy.  If the Euler rotation? option makes no difference, I would recommend switching to use Animations instead if you can.
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