Hey friends!
I have many lines of speech, and I've assigned audio files to most of them in the speech tab of the AC editor. Is there a good way to filter down to just the lines that don't yet have audio? I want to be sure I don't miss any lines.
Thanks!
Adam
Comments
Something like this - paste this in a C# script named CheckMissingIDs, place it on a GameObject, run the scene and check the console.