This is a neat thing I figured out because I'm lazy.
The situation is, that I have a dialog with an NPC, that could happen in 3 different places in the same scene (let's call it 1st, 2nd and 3rd Floor).
Now, I COULD do that conversation 3 times, to make sure that every Camera is selected individually by me for the ActionLists.
OR, I setup all the cameras, put the "Marker" skript on them, setup some Temp_Cameras and teleport them to the propper place (the Camera "Markers") whenever the NPC changes its position.
Now I can use the same conversation everywhere!
This is because, when I want to do over the shoulder shots for the dialogs, I can just use the Temp_Cameras, which WILL be at the right place everytime, instead of using the "real" ones.
I hope this makes sense!
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