After I've updated Unity to the latest build 5.4.0f3 and Adventure Creator to 1.53d - game started to crash every time Player plays animation any other than idle. It uses Legacy animation method and used to work well.
If it tries to play talk animation or a custom one via script - engine crashes. If it goes Idle->Walk->Idle it crashes when player suppose to stop.
I've tried to rebuild the player from scratch but it didn't help. It works well if Player gets converted to NPC though.
On the other hand Tin Pot character works like a charm.
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