Forum rules - please read before posting.

[Solved] Small bug - Speech displays "localvar:0" then change to the right value

edited September 2014 in Technical Q&A
No words, look at the video. ^_^
:-\"

Comments

  • edited August 2014
    Don't cry @ChrisIceBox... LOL!

    But are you crying for the small bug or because I don't say a word? 

    If you see the video, when player speak and in the phrase there is a variable (ex: I click on that door [localvar:0] times) when the text arrive to the [], it's showed the [localvar:0] for a sec and then is converted to the value.

    Hope you understand... the video was made to understand the issue...

    Variables hates me... 
  • Ok, the problem was solved with the 1.38 update, tx. :)>-

    But how can I make that value speak? I mean, there isn't a PlayerNumber to assign to the mp3 file... 
    <):)
  • Sorry, I don't understand what you mean.  "Value speak"?
  • I mean, when I add the voice over that speech line... how can I change the mp3 to say the right value?

    Es: TinPot says: I opened that door 1 time (Player34)
    then the second time I click over, TinPot says: I opened that door 2 time (still Player34, right?)

    How can I use the mp3 speech to say 1 or 2 or 3 and so on on the same phrase?
  • You can't change which file is played per line, but what you can do is split the line into three, e.g.:

    Play speech: "I opened that door "
    Play speech: "1" or "2" or "3"
    Play speech: " times."
  • Understood, tx!
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.