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Warning regarding Unity 2017 Betas

Hi Guys,

Probably goes without saying - but just a friendly heads up that it's probably best to avoid the 2017 betas until Chris has time to update for it. 

I believe the bulk of problems revolve around the many checks in code for Unity version. I believe anything like this will no longer run in the beta and break AC in the process:

#if UNITY_5 { }

Of course you can always fix them yourself, but there's enough of them that it's probably best to wait.

Comments

  • Figures, but anyway, I'll be waiting for the 2017.1 beta to get stable enough, even if only for Timeline :) Can't wait to use that in projects.
  • Updating Unity beyond the latest "true" release is always a case of "at your own risk", but I try to keep atop of beta compatibility where possible.  Thanks for the heads-up, I'll certainly be making sure AC works with it in the future.
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