Hi All
I am building a game where I need the camera to rotation in 360 degrees in every direction, but I just cannot find a setting to allow this. I have it set as First Person Touch Screen with the Drag Affects set to Rotation. But this does not allow rotation in the local x axis. Movement will be handled by click on the Nav Mesh, so I don't movement to be controlled by dragging.
Is this something anyone here knows how to setup?
Many thanks
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