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Remember NPC animation

Hi

I have an issue with saving NPC animation. When i load game, NPC always play its default animation even i saved game when it played another animation.

I try to add remember NPC script and add remember animation scropt to child but nothing workd.

AC.v1.55

Comments

  • Did you consider trying to play the animation you want when the scene loads?
    i.e. use a cutscene OnStart and in it use the action character animate and choose the npc and the animation you want it to play.
  • By default npc play idle animation1. OnStart cutscene run idle animation2. But if i save in scene and load then npc play default  animation1 anyway.
  • As the solution can vary depending on method, please provide more details:
    • What is the NPC's Animation engine?
    • How are you playing the new animation?
    • Screens of the relevant ActionList / Animator component
  • edited July 2017
    - engine Sprites Unity
    - OnStart cutscene run action Character: Animate

    image

    image

    image
  • Can't recreate - it works on my end.

    Please test in the latest release, even if it's a backup project.  Also, let's see the NPC's full Inspector.
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