"Doesn't work" in what way? Is it not being listed in the Speech Manager after clicking "Gather text", or is the translated value not displaying in-game? If not, what is showing instead?
English is original language of the game. When you switch to another language, Speaker label in conversations is still in english.
This happens only with one character. Speaker labels of the others are displayed right.
In the Speech Manager with Type filter "Character" and Scene filter "Any or no scene", some of Speaker labels ignore other languages and after "Gather text" took only english.
some of Speaker labels ignore other languages and after "Gather text" took only english.
What do you mean, exactly? That the fields for translations are missing, or that they've reverted back?
Again, is this "Mary" character appearing in the Speech Manager or not? If so, what is the state of the translated label within the Speech Manager?
If other characters are displaying correctly, but not this one, is there anything about this character that stands out from the others? Are other characters in this scene showing correctly, or is this the only character in the scene she's in?
A character label associated with a scene will only appear in the Speech Manager for two reasons:
The character is renamed in the scene using the Character: Rename Action
The character is saved in the scene file itself
Is #2 the case, i.e. Mary being present in Cutscene9?
Local players should not be used in conjunction with the "Allow multiple players" feature - you should be getting a warning about this in the Console when such a scene is loaded. Instead, switch to the scene using the Player: Switch Action and set the scene in there.
Comments
"Doesn't work" in what way? Is it not being listed in the Speech Manager after clicking "Gather text", or is the translated value not displaying in-game? If not, what is showing instead?
This happens only with one character. Speaker labels of the others are displayed right.
In the Speech Manager with Type filter "Character" and Scene filter "Any or no scene", some of
Speaker labels ignore other languages and after "Gather text" took only english.
What do you mean, exactly? That the fields for translations are missing, or that they've reverted back?
Again, is this "Mary" character appearing in the Speech Manager or not? If so, what is the state of the translated label within the Speech Manager?
If other characters are displaying correctly, but not this one, is there anything about this character that stands out from the others? Are other characters in this scene showing correctly, or is this the only character in the scene she's in?
Is #2 the case, i.e. Mary being present in Cutscene9?
Local players should not be used in conjunction with the "Allow multiple players" feature - you should be getting a warning about this in the Console when such a scene is loaded. Instead, switch to the scene using the Player: Switch Action and set the scene in there.