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Paths script wont let me assign path list

edited August 2014 in Technical Q&A
Im trying to get something moving along a path, Ive added the paths script but even though I see a public list Im supposed to assign the node list to here:

public List<Vector3> nodes = new List<Vector3>();

it wont show up in unity as something I can drop a nodes list onto, any ideas?

Comments

  • Ah sorry I see you need a trigger for this, I wanted a guy wandering, for now ive used a trigger on exit where the player starts so when they start moving I can trigger these sorts of npcs. 
  • is there no way to have him randomly going between nodes forever? 
  • ah it works, he was hitting a collider and stopping :) awesome!
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