Hi all!
I recently bought AC and just joined a forum. Currently, I don't know how to work with AC atm (I know what is it for and wanted to bought it for some time) and I can't wait to start learning! I really really really want to become good with AC. I am not new to UNITY and from what I have seen so far AC is great and everything I want!
So here is a question.
I am currently working with an indie team on a Visual Novel. Currently we are searching for the best tool. I was thinking AC could be great!
I was thinking combining AC with Dialog System to create VN.
So, is AC good option for VN? Is it possible (and not difficult) to create VN with AC?
THX
Comments
I'm admittedly not overly familiar with the mechanics of VN games, so I invite anyone with more experience to chime in.
While AC is certainly geared towards more traditional "puzzle"-based adventures, I can be used for games that have a larger focus on dialogue and choices over e.g. pathfinding, inventory etc. The subtitles Menu can be extended to incorporate portrait graphics (see this tutorial), and these can be animated as well.
Dialogue System has a very good integration with AC, and also brings the ability to incorporate articy:draft, which DS supports. It would be worth getting in touch with the author of that asset as well for tips on his end on how DS might aid such a game as well.
I would, however, recommend first getting to grips with AC and Unity with the video tutorials - since it's always easier to branch out if you have a solid understanding of how AC is primarily intended to be used.
Thank you guys for your replys. I was hoping that threr will bem more replys but it seams noone is using AC for Visual Novel style game and I think thats odd.