Forum rules - please read before posting.

EditorGUILayout Popup resets when game is ran

So I have 2 pop up fields in my actionlist and if I select anything other than index 0, when I run the game, it returns back to index 0(default select).

Comments

  • Details, please.  There's nothing here that I can comment on.  In what Action type, and what field?
  • Nevermind I got it, it's human error, my scripting skills are low. I forgot to declare the selected index's variable to public. I'm sorry for this noob error, please delete this. I was creating a custom action list that checks the object's rotation. This had me to make a pop up field on which axis to check and which comparator is to be used.
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.