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Hotspot "Yellow Box" On Custom Mesh

Is it possible to have the yellow hotspot box on a custom mesh in the editor? I have  a (simplified) car mesh where I'd like to use the mesh collider as the hotspot. I have is trigger? checked, and I have the Hotspot script with Draw Yellow Cube? checked. However, the cube is not shown. It's not that important as I can see the label, but I'll put it in the "nice to have" drawer.

Comments

  • As the feature is bound by Unity's own gizmo code the scope is limited, but I'll see if it's possible.
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