Is it possible to have the yellow hotspot box on a custom mesh in the editor? I have a (simplified) car mesh where I'd like to use the mesh collider as the hotspot. I have is trigger? checked, and I have the Hotspot script with Draw Yellow Cube? checked. However, the cube is not shown. It's not that important as I can see the label, but I'll put it in the "nice to have" drawer.
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