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Cusor Issue

Not sure if I've done something or if it's a bug with Unity, but for some weird reason, whenever I click on Play, my Windows cursor shows along with the game's cursor. It happens when I play another Unity project as well, which is a 3D game. Any ideas? Thanks.

Comments

  • It is a known issue, but to do with Unity so far as I can tell.  You can enfore a hardware cursor at the top of the Cursor Manager, however - that should prevent it.
  • edited March 2018
    Thanks for pointing that tip out. However, for some weird reason, when using hardware, when I take the worm from the inventory to be used, the image of the worm is all distorted.
  • You will have to also assign a dedicated "Cursor (optional" texture for the worm.  This should be a texture of the type "Cursor", as set in the Inspector.  Rather than changing the original worm graphic, just duplicate it and change the copy's texture type instead.
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