So I have 4 actions in an action list,
play sample
move character long path
animate character
play sample (loop)
Each of these has "after running" set to continue. But once I hit play they all happen at once, For example long before the character has finished moving along his path, the looping sample is playing, and the characters animation has changed, these things should happen in order, when one finishes the next one starts. Is this a bug or am I misunderstanding or doing something wrong?
What im trying to achieve really is a character who can move along a path, stop to do something like stretch, then continue on another path.
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