Really strange issue - when I switch from one scene to another, my Player prefab always spawns at the same position that he was standing at in the previous scene as he switches to a new scene. I don't want the player to spawn at all in this particular scene, so I put the PlayerStart marker far from the camera. No matter what I do, though, he spawns in the same position and won't spawn at the PlayerStart in the scene.
I don't use "Position Player relative to marker" in my Scene Switch.
Is there somewhere else that a spawned player's location is defined?
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