Hey!
I would like to include an in-game phone or computer, which should mostly serve as a chat system. Or rather, it's the chat system that's bothering me.
I started creating an in-game computer using Unity UI Prefabs menus and variables which should trigger further progress in the conversation and also different outcomes in the game through the conversations.
It worked but it became rather confusing, as I soon ended up having a lot of menus for just one chat.
Also I used png files for the chat content, as I didn't manage to include normal dialogue inside the menu screens (while the game is paused).
Here is a list what I would like to have in the chat system:
- different conversations (probably not more than 3-4) with their own progression points
- dialog trees that function like conversations with NPC's
- a scrollable history which is already there at game start (though this would not be that important)
I thought about creating extra scenes that are designed as this in-game device and would function more visual novel like, but I'm not sure if that's possible?
Probably the best way would be sticking to the menus? But then the question is how do I get the dialogue trees in there (with possibly a different format than in the game itself)
I would be very happy, if someone had suggestions.
Thanks, nursey
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