Hi Chris,
I'm using profiles as a save game of sorts - the player can only load the autosave, but they can also choose to rewind the game to a save created at the beginning of each in-game day (when they do this, the newer saves are deleted). So by using profiles, I can keep all these rewind points together.
Right, so the very first screen of my game is this:
Each of these buttons is a ProfileList element set to only show Profiles 1, 2 and 3, respectively. The problem happens when the mouse is on top of one of those buttons:
These are the settings for the element:
What can I do to keep the text within the box?
Thanks in advance!
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