I might be missing something very obvious, but is there an option of hiding the UI whilst running "cutscene while moving"?
Usually with cutscenes, the interface is hidden, and in the case of some SCUMM games, if you take a long walk to a new scene edge, the verbs will hide since it's a cutscene, you can't interact anymore anyways. Is there an option to set this?
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thanks! i managed to cobble this together with @Alverik 's kind help:
For anyone else, just change _menuVerbs = AC.PlayerMenus.GetMenuWithName("Verbs"); to something descriptive and the UI name you need closing, respectively