Hello!
I was trying to integrate the Motion Controller from ootii and used the tutorial script, getting it to respond to navmesh/point-and-click input but is there an alteration necessary to the wikia script for it to work with direct control instead?
Comments
When testing it with direct control I wasn't able to get the player to move at all. This is using just the Y-bot sample in the Navmesh demo scene referred to in the tutorial. No other changes to the scene or player prefab.
I configure the Y-bot player prefab according to the tutorial and it works with navmesh movment but when swapping to direct it simply walks by itself to the target on play.
Turning navmesh-based control on again allows me to control it of course. Maybe I'm overlooking something obvious here since I haven't used navmesh-based player movement much in Unity so far.