Hi!
I have a string variable that shows up in the gametext file and it contains text that should be translated to different languages, but when I import the csv and select the other language the string is empty. It only shows what I've typed in the editor with the original language. Is this a bug or something I should be doing differently?
This is how it is set up.
https://imgur.com/a/GpwFczF
Comments
1. 1.64.5 and 2018.2.1f1 (Updating tomorrow)
2. The variable strings does not show up in the Speech manager
3. Yes
4. I have a AC Menu showing during conversation with a Label element with Label Text field set to [var:36] which is the "AquestionsText" global variable, that gets the string input from a local string variable.
5. I will give this a try if there is no other workaround
https://imgur.com/a/OHc5zSJ