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AC Camera + Timeline

edited September 2018 in Technical Q&A
Heya!

n00b question I'm afraid.  
I'm activating / deactivating AC cameras through Timeline.
Got at action list to play said Timeline on start.

The cameras are activated / deactivated as planned, but my game view stays on the default scene camera.

Anything I should do? 

Comments

  • Welcome to the community, @calli.

    Normally, the AC MainCamera is the only one that actually performs any rendering - the GameCameras are there for reference, which tell the MainCamera where to position itself. See the Manual's "Cameras overview" chapter for more.

    If you plan on activating Cameras manually, you'll also need to deactivate the MainCamera.  This can be done by checking Disable AC camera? within the Engine: Control Timeline Action.

    Alternatively, you can animate a given GameCamera in the timeline, and then switch to it via the regular Camera: Switch Action before running the timeline.
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