Forum rules - please read before posting.

Delegate missing in EventManager (OnSetPlayer)

Hello!

I was looking for an event, that is called when set player is positioned on the start marker, and I found one in the manual and the scripting guide:
delegate void AC.EventManager.Delegate_OnOccupyPlayerStart(Player player,


PlayerStart playerStart 
)

The problem is, that I can find it nowhere! Was it removed? If so, is there a substitute event I could use? I need an event called after the player is put to it's intended starting marker.
As always thank you guys for your help!

Comments

  • OnSetPlayer and OnOccupyPlayerStart are separate events, but the latter was introduced in v1.64.4.  Make sure you've updated to the latest release.
  • You're correct, my current version is 1.63.2. Thanks and sorry for trashing the forum!
Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.