Does Adventure Creator support passing items between players in any way?
I tried using an asset based actionlist with parameters with no success(I know it only supports passing the hotspot as a gameobject, but I tried my luck).
The thing is I could do it with using a custom script, but then I wouldn't be able to use actionlists for that hotspot anymore. Or did I miss someting?
My idea is to trigger either a script or a custom action via Unhandled inventory items to remove it from the current player and add it to the one with the hotspot attached.
Comments
I made a custom action that assigns the last selected inventory item to the ActionList parameter. It now works as intended.
I did resolve this by setting CanCarryMultiple of the 0th item to true since this item is set in the Action aparrently as default. It is a hack but I can't come up with any alternative at the moment.