Unity version : 2017.3.1f1
AC version: 1.60.4
Hi there, I'm not sure if this is a thing other have encounter, however in my case I made a release for a game and 1/4 of people playing it (which is around 30 people) say that from time to time the game crashes when changing the scene or is stuck on a black screen. However it's not a rule. They said that some time they were able to go into those scenes some other times they don't
Does any of you know what could be it, because I personally can't think of a thing that could cause this.
Each of my scene is loaded in the same way, by creating an action type Scene > Switch and then pass the name of the scene.
When starting a new scene there is an OnStart action which takes into account a certain variable called GameStatus so I can know at what point I'm in the game.
Thank you!
Comments
I also built using the Universal setting and that also fixed it...so you might want to avoid using standard x86 and see if that clears it up.