I've been looking in the manual and forum for this but can characters or objects have variables? For instance, if a character has a gender variable, an unhandled give interaction could say "I don't think [gender]'d want that" and it would dynamically change it to "she'd" or "he'd"; either that or a per-character variable could be checked and the relevant branch of dialogue could be played. Sorry if this is really obvious but I couldn't see anything that allowed for per object variables?
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