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Playmaker and AC- Gravity and Velocity not working the same

I've made a custom movement script in Playmaker with a jump and it works perfectly if I delete the AC script off the main character but if I leave it on the velocities are completely messed up and gravity almost non existent. I've set the script to Manuel motion and custom animation and applied the bridge script as the tutorial says but nothing.

What process could be causing this?

Comments

  • Fixed- Sprite resized itself which messed with the physics scaling

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