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Dialogue sticking on screen when CPU spike


I am still having this issue where dialogue gets stuck on the screen when there is a quick cutscene or scene change. It does not go away even on reloading a previous save.

I think this can be down to CPU spike or a lot of processing happening. At any road, is there a way or a script that can be written to clear any remnants of dialogue on screen? It is no longer considered 'speech' in the usual sense, so a stop speech, clear speech message won't work.

See screenshots:


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