I keep getting this message in my console?
Could not initialise NavMesh - was one set as the Default in the Settings Manager?
I have a Nav Mesh set for the scene, but I can't seem to see where I would place one in the Settings manager?
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The Scene Manager is where NavMeshes are set. What's your AC version?
What's your Pathfinding method set to in the Scene Manager? It shouldn't show if you're using Polygon Collider.
It is set to Polygon Collider
see here:
https://www.dropbox.com/sh/l1ckivzfftf8yqh/AADSc60NHBUjbbqxmOSJYfkfa?dl=0
Post the error message in full.
Could not initialise NavMesh - was one set as the Default in the Settings Manager?
-> AC debug logger
UnityEngine.Debug:LogWarning(Object, Object)
AC.ACDebug:LogWarning(Object, Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:25)
AC.NavigationEngine_PolygonCollider:OnReset(NavigationMesh) (at Assets/AdventureCreator/Scripts/Navigation/NavigationEngine_PolygonCollider.cs:88)
AC.NavigationManager:ResetEngine() (at Assets/AdventureCreator/Scripts/Managers/NavigationManager.cs:66)
AC.NavigationManager:OnAwake() (at Assets/AdventureCreator/Scripts/Managers/NavigationManager.cs:38)
AC.SceneSettings:OnAwake() (at Assets/AdventureCreator/Scripts/Game engine/SceneSettings.cs:94)
AC.MultiSceneChecker:Awake() (at Assets/AdventureCreator/Scripts/Game engine/MultiSceneChecker.cs:49)
1.no change
3.Yes
How many scenes can you enter this from? If you create a fresh scene and switch to the problematic one, does the error show?
it seems that this actually happens when changing to a new scene from every scene
As in, from any scene to any scene? Please answer my question about this occuring from a fresh scene.
In a problematic scene, find your Scene Settings component on the GameEngine object - is your NavMesh field correctly assigned?