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Character keeps floating up

Hello!

So, I am running into a problem where I want my NPCs to not have colliders so that the player can walk through them without getting stuck. However, when I take off the collider, and tell both NPCs to ignore gravity, they tend to float up when they overlap each other.

I am not sure why. Both have the same settings. I tried freezing their positions that way going up is impossible, but that doesn't work either.

Does anyone have any suggestions?

Here is a screenshot of the inspector of it:

Comments

  • Apologies for the delay - this post was auto-flagged in the spam queue. You're verified now.

    What's your AC version?

    As you're using Root Motion, this may be to do with your character animation's import settings. Try locking the "Y position" for the animation(s) in question.

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