Hi,
I am very new to unity, and obv AC by extension so I am a bit stuck with navmeshes.
I have bought a street asset from the unity asset store, and put a few navmesh segments on it following the tutorial (my previous test on a plane worked perfectly) and when I came to bake the unity navmesh I found that the entire street had a navmesh on it; not sure where it came from, I can't find any mention of it is the asset or what wizardry creates it, but there it is.
But only the parts I have covered with the segments works. I remember from the tutorial that the segments are needed, but is there anyway to use the existing navmesh to create them? tracing around all the pillars and parked cars and raised pavements is really disheartening when it feels like the work already been done.
thanks
Comments
However, if the NavMesh has been baked already, you could try placing down Segments without being so rigid in your accuracy to the NavMesh. I can't guarantee your success, but it's more important that a Segment covers every bit of the NavMesh, rather than the NavMesh covering ever Segment.