Forum rules - please read before posting.

Feature Request: AC_Trigger events

Hey all!

I prefer to use C# scripting for most of my AC scripting, and for the most part I can replicate the Actions in script, but I'm having trouble coming up with a good way of responding to Triggers in script. It would be great if AC_Triggers would send events via the EventManager, the same way Hotspots do. I can add this myself, but it would be great if it was part of AC, so when I update I don't have to go and re-add it each time.

Currently I'm having triggers send a message to my main scene script on enter/exit, which I can set up via script, but it feels slightly clunky.



Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.