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Remove object if entering from specifik scenes

hi if i want to remove an objekt from the scene by teleporting it offscreen, if the player enters from scene 0 or 4. can i use the scene check, previus scene? it dosnt seem to work... :( help!

Comments

  • Welcome to the community, @Maltel71.

    Using the Scene: Check Action to check the prevous scene in your scene's OnStart Cutscene is the correct way to go, followed by an Object: Teleport. If it's not working, let's see some screenshots to see where things are going wrong.

    Make sure that your previous scene's build index number, or name, matches what you've entered into the Action.

    It may be that there's an issue with the scene-checking, or the teleporting. A helpful way to debug such situations is to toggle on an Action's comments by clicking the cog icon on an Action in the ActionList Editor window. You can then type e.g. "Teleport the object" in the Object: Teleport Action's yellow comment box, or Check the previous scene in the Scene: Check Action.

    Then, at the bottom of the Settings Manager, check Print Action comments in Console?, so that these comments are shown in the Console window when each Action is run. What comments are then shown, and what aren't, can help work out where things are going wrong.

  • Thank you!!! //Malte

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