Hi!, I want to Build/export my game.
but this is how it looks like...
https://docs.google.com/document/d/1hKMVG95pUpAh5eNfMa0tAKj6Qw-LTRD1hKNpkI8zX5s/edit
https://docs.google.com/document/d/1SfhfP3s05sVm3AAcHeqfoC_yi715ZhxAG8oW3ZnbvXo/edit
this is what it should look like
https://docs.google.com/document/d/1QtyciXF1Prf3KGTjgqarmZVwRFYbxlnGtVmrCxsMuyc/edit
this is my build page
and my built files
https://docs.google.com/document/d/1EJXQWgk3OhvueHlLCWMr75c2HvQUsOMTdj1cklrVKts/edit
https://docs.google.com/document/d/15uSnbwLmaxvfCOhsVBkDPQT7XD8T_8ZkQBgOh1jPGxo/edit
What can be the problem?
Malte
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I am getting "Access denied" messages on all the images.
oh, sorry, theese should work.
graphic glitch pic1
https://imgur.com/ZCcSBPR
graphic glitch pic2
https://imgur.com/fz0kpmf
how it looks when i play it in unity
https://imgur.com/PbQIk2x
build settings
https://imgur.com/xBkS0wz
built/exported files
https://imgur.com/ma1tyHG
Malte
Thanks.
As AC doesn't do any "rendering" of its own - it just makes use of Unity's provided components - I'd say this is most likely an issue with Unity.
Your background, for example, is just a Sprite attached to a Sprite Renderer? AC won't touch that, so it shouldn't be affecting it.
A few similar issues have been reported in the Unity forum:
https://forum.unity.com/threads/strange-graphics-glitches-in-build.407792/
https://forum.unity.com/threads/texture-problem-graphical-corruptions-need-help.395985/
https://forum.unity.com/threads/strange-texture-glitches.453048/
What version of Unity are you using? Resolving it may be a case of tinkering with some of Unity's "Player settings".
Im using unity 2018 3,5f1Personal.
Background sprite
https://imgur.com/rZqPPk5
build screenshot
https://imgur.com/AFbdlGy
it looks like my buil´t files are 10,7gb is that too large maybe?
https://imgur.com/reGsBkH
the picture with the exported files. does it look like theres to many files? if i compare it to when others export for pc mac linux standalone...
(Thank you for your answers )
Unity will contol how many files are needed when exporting. But 11Gb is very large for a 2D game. Regardless of whether it solves the problem, I would recommend taking the standard steps of compressing textures, audio etc to get that down. More on this topic can be found on Unity's website.
The issue does indeed look to be Unity related, however - not AC. You can try upgrading to 2018.4, but otherwise this'll be one for the Unity forums.
Okay!, I will look into this. thank you for the answers!.