Hello, I am trying to figure out if there is a way of using an instantiated player start.
Working in DunGen, and I have a tile that gets generated on runtime which contains a PlayerStart nav object, but it seems like AC can't find it before the nav object is generated. Is there a way to delay finding PlayerStart?
Another option I can think of is having the player start be in the Scene beforehand in a similar room and 'teleport' them to an instantiated marker.
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PlayerStart is just a convenience - you can manually teleport the character through script after the scene has completed loading, via the OnAfterChangeScene custom event: