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Collider switches to Default Layer when turned on

I'm trying to have a collider turn on at a specific time with an Object:Send Message - turn on action. This works great. However, this action changes the layer of the collider to the Default Layer, but I need it to stay on the Ignore Raycast Layer so it won't block hover actions. Is this the intended behaviour?
The object is a mesh with the Mesh Collider, Collision and Remember Collision components added.

Comments

  • Is this the intended behaviour?

    It is, but I agree that this should be optional. I shall see about adding an option in the next release.

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