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How to add Post Processing Stack to AC correctly?

Hi all,

how would I correctly set up Unity's Post Processing Stack V2 with Adventure Creator? (Unity 2019.2 / AC 1.69 / Post Processing 2.1.7)?

Right now, I have added both components (post-processing layer and volume) to the Game Camera(s), and I can see the effects in the Game Window, but only until I hit "play" in the editor and try to run the game … then all post processing stops.

Thank you.

Comments

  • The post processing stack must be applied to the main camera only, not the individual game cameras as they are simply reference points for the main camera.
  • edited September 2019

    … which, of course, is something I actually should know by now.
    It works – thanks so much, @PinheadGames !

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