Forum rules - please read before posting.

[Bug] Event fails to fire when stopping moving to hotspot

edited October 2019 in Engine development

When you move towards a hotspot and click on another hotspot with the setting "Stop player moving when click hotspot?". The path ends but I don't receive OnHotspotStopMovingTo event, only EndPath. Since I do custom code, when a player arrives at hotspot and starts using it. I need that event to activate on all instances, when the player stops moving towards a hotspot with interaction intent.

V: 1.67.5

Comments

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.