Hi,
I set my InGame (Input settings: Menu - Escape button) button's Appear type: During Gameplay or Expect when Paused. I would like that I can't open my pause menu during cutscene or conversation. So when I push Escape, nothing would happens. I don't know what would be wrong, I try to lots of version of settings, but no success. Anybody some good trick?
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Comments
The InGame menu, and the "Menu" Escape button, are separate behaviours.
The Pause menu's default Appear type is set to On Input Key, and that input key is set to Menu. This is set to react at all times, and is why it will turn on whenever you press Escape - even if the InGame Menu is not currently on.
For more control and flexibility over what effects pressing an input key has, switch to Active Inputs instead: