I'm trying to create floor tiles which can be examined but also walked upon, but I'm noticing that having a hotspot on a floor removes the ability to click the walk cursor onto the tile in the choose interaction then hotspot method. I assume this has to do with the raycast being detected by the hotspot instead of the navmesh.
Is there currently a way to get around this or does it need to be added? Is it even possible to be added into AC in a later version?
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