Just installed Unity 5.3 (I never seem to learn: wait a couple of weeks for patches, let the community do your debugging!) and obviously had to try WebGL for the first time in ages, as this seems to be one of the major focus areas of this release.
My current project builds without any major complaints, but won't run in a browser from my local file system. Tried uploading to my web server, but seem to have configuration issues regarding MIME types.
I thought it might be useful to start a thread here to share observations on this, especially because there might be some AC-specific issues to deal with - and the signal-to-noise ratio here is much better than on the main Unity sites.
Posted in "Adventure talk" because it's not really something Chris should worry about until AC is the issue, in which case we can deal with it in "Technical Q&A".
Right ... I'm on IIS and trying to find the correct server configuration for that - will post any findings!
Comments