In my game keyboard controlled game (with invisible inactive cursor) when you select an inventory item the inventory bar turns off and the item stays in the middle of the screen so you can walk around and use it on hotspots you want. But how can I make that inventory icon display above player? I'm sure I saw a setting for this somewhere before but I can't seem to find it no more... Which of the default AC menus actually deals with that part of inventory management?
Comments
In the Menu Manager, the InventoryBox element has the property Inventory box type, which has the option Display Selected. As the name suggests, this will show the currently-selected item, rather than a list of all being carried. Placing this in a Menu with a Position setting of Above Player should do what you need.
Done with your help and now it looks like I intended it to.
Good day to both of you!