I'm building a 2D sprite-based adventure game in Unity 4.3.4, with AC 1.28a in 2D mode. I've got the player spawning properly and the default camera seems to work, but as soon as I hit play, I get rampant "No rigidbody attached" errors. Does Adventure creator not work with Unity 4.3's built-in 2D features, like rigidbody2D and collider2D or am I missing something...? Thanks for anyone's help - the video tutorials blew me away at what could easily be put together with the given assets, but building something from scratch, I'm running into a lot of errors...
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Please explain what it is exactly you are trying to do in your scene, the orientation of your camera, pictures are great too. The better I understand how you might use such features, the more I can help.