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Tutorial Request - Custom animation Transition type

Would it be possible to add the our great tutorial library
A small text Tutorial on how we can correctly use the Custom animation transition type. (menu - for unityUI)

I am not reaching on how to control the 4 stats (on - off - oninstant - off instant)


Comments

  • What do you have so far?  Here's the general workflow:

    - Place an Animator on your Canvas prefab (root object)
    - Give it four states (not transitions) with the names On, Off, OnInstant and OffInstant
    - Give the Menu a Transition time the same length as the On / Off animations
    - The Animations should get played automatically
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