Hi,
I know my request is weird, because I'm using version 1.50i of AC, but I'm still in Unity 4 because the project is too big to be converted in last versions (I already tryed with a looooot of errors).
Btw, if someone can give me a hand... here's the issue.
I created a menu with AC with a button like in the pic:
In the "Hotspot label override" I put a short description that appear when I go on that button with the mouse cursor and the text appear in a separate place, set in this other Element:
It works all great, except for the translations... I already have gathered text and exported all translations, in the csv file there are the MenuElement name and its respective "Button text" field ("Diventare membro..."), but there are no lines written in the "Hotspot label override" field.
There aren't even the example I put in the "Placeholder text" field... "Tentare di aprire......".
It was a corrected bug or I'm missing something?
If it was a bug, there is the possibilities to get some code from the latest version?
Thanx in advance!
Bye
Comments
Is the 1.55b the last compatible with Unity 4 if you know? Or if someone else is using Unity4 with a version after 1.55b (I tryied to import the 1.62.6 but it says Incorrect format)?
Thanks again!
"Error while importing package: Package has unknown format
UnityEditor.AssetStoreContext:OpenPackage(String)".
Tryied to copy only the script from 1.62.6, after correct the vector2, it gives me this error:
Assets/AdventureCreator/Scripts/Static/AdvGame.cs(607,40): error CS0117: `UnityEngine.Gizmos' does not contain a definition for `DrawMesh'
Btw, if u can point me to the latest U4 version (1.57b), I'll be happy!
Thank you