I can't seem to get mouse look working. The cursor toggles on and off, but I get no X and Y camera movement.
I started a new blank project and installed UFPS and then AC (in that order). Then I used the scripting define UltimateFPSIsPresent. I also used the official AC+UFPS Prefab, just to be sure. I set ToggleCursor, CursorHorizontal, CursorVertical in the Input manager. I re-read the manual and followed the YouTube tutorial just to double check.
I repeated this three times: closed Unity and then started a new blank project. UFPS and AC are up to date. Unity is 2018.
I've done this before, months ago, in another project and it worked perfectly. So unless I did something really wrong I assume something broke in a recent AC update or a recent UFPS update.
Comments
Does this mean that CursorHorizontal and CursorVertical are irrelevant to mouse look when using AC + UFPS?