AC 1.64.5
Unity 2018.2.8f1
I have an NPC with a dialogue loop cutscene 'Math Loop' playing in the background of my scene with the 'Math Loop' cutscene set to run in background. The dialogue with in the cutscene for the NPC is random variable so therefore cannot be set to Play In Background for each dialogue as then they just play over each other. Whenever the NPC talks in removes the Player subtitle. And even if the Dialogue options are set to Play In Background it cuts off the Player subtitle. Please look at Speech menu and let me know what I can do to stop this:
Comments
Also! For your action list, if they all have the same wait time, you can just have one and have all the dialogue skip to that one. That way if you want to adjust the wait time you don't have to change them all individually
https://www.dropbox.com/s/5040e8qvj1bglam/Screenshot%202018-09-19%2010.54.13.png?dl=0
https://www.dropbox.com/s/b2tccyz6nc2oak0/Screenshot%202018-09-19%2010.54.09.png?dl=0