Forum rules - please read before posting.

Preventing hotspot click event when dragging (GameCamera 2D Drag)?

Is it possible to prevent a hotspot click event being fired when dragging using a 'GameCamera 2D Drag'?

From my past experience with JQuery I remember being able to distinguish between mousedown, mouseup, onStartDrag, onEndDrag and wondered if this was possible with AC.

Thanks

Oliver

Comments

  • This should already be the case - so long as you begin dragging when not over a Hotspot.  Are you getting this behaviour?

    I don't experience this myself after adding this type of camera to the 2D Demo - how about on your end?  Please also let me know your AC and Unity version numbers.
  • edited October 2018
    Yes works as you described. I was just after something similar to how the clickable areas worked here: https://codepen.io/GreenSock/pen/2a69b04d43e6b492951e512b2e07968b

    The idea would be to prevent a player accidentally discovering some hidden elements as they panned around.

    But it is not a problem, AC is truly amazing, with so many options/configurations I will just come at it from a different angle. Thanks!

    AC version: 1.65.0
    Unity version: 2018.2.10f1

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.