Forum rules - please read before posting.

Idea: Inventory Presets or adding items at runtime

When playtesting, the Variables Presets that are bulk-assignable are a god-send to quickly test scenarios at runtime.

It would be great if the Inventory also had the same feature, where you could create presets with different items that could be assignable during runtime. I guess it's possible to create actionlists with add/remove actions and run them, but having presets would make this a lot easier.

Or, as a simpler solution, a way to just add an item by clicking a button in the Inventory menu. Carry on start does not add the item at runtime - maybe it could be activated?

Comments

  • Or, as a simpler solution, a way to just add an item by clicking a button in the Inventory menu.

    In the latest release, you can: clicking an item's cog menu in the Inventory Manager offers a "Give to Player" option, to add the item to the Inventory without need for Actions.

  • Oh, that's fantastic!

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.