I discovered the bug that the bigger a popup switch gets, the more are the connector pins off the place where they should be. See screenshot, where I painted in orange where the connectors should be. That gets very confusing with time.
I just saw that I marked the uppermost pin wrong. Put that orange marker to the bottom entry
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This was an issue before, but should have since been fixed. What are your AC and Unity versions, and what platform are you working?
I have V1.75.0 & 2020.3.29f1 Personal on Win X
The separation distance is set in the Action script's socketSeparation variable, on line 94 of Action.cs.
I can't recreate the issue on my end, but see if reducing that value works on yours - start with 26.
Scratch that - I've recreated it.
Open up Action.cs, and replace line 90:
with:
Works like a charm. Thank you.